Category: VFX
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Kindle “Voyage” Storyboards
Here’s a cool project- Amazon’s new paperwhite Kindle Reader, the Voyage, is so paper-realistic, you just can’t believe it’s not paper. And thus, the commercial for this device is a kind of paper-craft 3d papery world with classic print text on the paper. Paper. I did a lot of storyboards/concept frames for this spot- it…
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A Million Ways to Die in the West / Lizard Lick Towing
Here’s a quick fun one- my clients needed shoot boards for a promo synergistically tying in the Tru TV series “Iguana Lick Towing” with Universal Pictures release “A Million Ways to Die in the West.” It’s like two commercials in one- hey, at least it’s efficient! Nothing particularly remarkable about this job, other than the…
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Brain Games – Storyboards
Brain Games is back! And I storyboarded the promos for the second season. These were some of the most challenging spots I’ve ever worked on. Brain Games is a show about the fun quirks of our minds, and many episodes focus on various kinds of optical illusions. Well, for this project, we were tasked with…
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Call of Duty “Extinction”- Cinematic
Lucky me, I got to work with the very talented folks at The Mill earlier this year, and storyboard their cinematic cutscene that they were doing for the new Call of Duty “Extinction” series. It’s a DLC expansion game, I believe, which means it’s a smaller, downloadable game, part of a very popular franchise, and…
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“Bleach This” Storyboards
Just a quick one this week. These boards were done over at BNS (they keep me pretty busy!) as part of a competitive pitch… and they were awarded the job! Always nice to hear. And since the boards were very tight and concise, no further revisions were needed, and the went straight into production. BNS…
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“What is Smart?” Vizio
So this was a great project to be a part of. The producer at Mirada knew me from my time at Brand New School and recommended me for the storyboards on this spot- :60 commercial introducing the “Smart” TV from Vizio. This was another one of those “come up with something nobody’s ever seen before”…
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Lady Gaga – G.U.Y. – An ARTPOP Film
So, this DEFINITELY will go down as one of my most memorable projects. My first music video storyboard was a bit of a doozy- and quite a whirlwind – but a great experience, a huge challenge, and a lot of fun. Unlike most of my posts where I go in depth and try to provide…
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Reeses Puffs Breakfast Cereal Storyboards
We see our young hero approach his ultramodern kitchen and select his breakfast of choice- Reeses, of course. It’s the only cereal replete with musical talent. Each little particle of puffed wheat is a symphony in the crunching. That’s clear. But what you may not realize is no force on earth can contain said symphony…
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“Call of Duty: Ghosts” Cinematic Storyboards – Part 4
This sequence was the load movie for the final mission of the video game- the big showdown, the final push of the forces of good versus the forces of evil. D-Day. Armageddon. All in. The plan? Knock out the satellite defenses in orbit which will allow the tank forces to breach the command control center…
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BENGAY Storyboards
Here’s some storyboards I did a few years back- 2011 or thereabouts. Very humorous story- we see a young woman suffering from a sports injury apply a little BENGAY to the site of the pain- and we zoom in and provide a visual explanation of how the product works to cool and numb the affliction:…
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Call of Duty: Ghosts – Cinematic Storyboards Pt. 3
This was a cool sequence- here we attempted to tell the story of how the balance of wold power shifted in this fictional universe and fostered the rise of the fascist warmongers in South America (it’s a video game, folks, not CNN). We open on a nuclear blast in the middle east- the fallout of…
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Call of Duty: Ghosts – Cinematic Storyboards Pt 2 – “Clockwork”
It’s awesome when the final product closely resembles the storyboards. It clearly demonstrates success of the artist in his role as a visual storyteller. In this side-by-side comparison, you can see my original boards on the left and the final screenshots on the right. In storyboarding this sequence, I first reviewed the script and thought…